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@ -328,7 +328,7 @@ namespace osu.Game.Rulesets.Edit
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/// Creates the <see cref="DistanceSnapGrid"/> applicable for a <see cref="HitObject"/> selection.
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/// Creates the <see cref="DistanceSnapGrid"/> applicable for a <see cref="HitObject"/> selection.
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/// </summary>
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/// </summary>
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/// <param name="selectedHitObjects">The <see cref="HitObject"/> selection.</param>
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/// <param name="selectedHitObjects">The <see cref="HitObject"/> selection.</param>
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/// <returns>The <see cref="DistanceSnapGrid"/> for <paramref name="selectedHitObjects"/>. If empty, a grid is returned for the current poitn in time.</returns>
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/// <returns>The <see cref="DistanceSnapGrid"/> for <paramref name="selectedHitObjects"/>. If empty, a grid is returned for the current point in time.</returns>
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[CanBeNull]
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[CanBeNull]
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protected virtual DistanceSnapGrid CreateDistanceSnapGrid([NotNull] IEnumerable<HitObject> selectedHitObjects) => null;
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protected virtual DistanceSnapGrid CreateDistanceSnapGrid([NotNull] IEnumerable<HitObject> selectedHitObjects) => null;
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