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Standardise some naming and make hitcircles feel better.
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@ -15,6 +15,10 @@ namespace osu.Game.Modes.Objects.Drawables
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public Func<DrawableHitObject, bool> AllowHit;
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public Container<DrawableHitObject> ChildObjects;
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public JudgementResult Result;
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public HitObject HitObject;
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public DrawableHitObject(HitObject hitObject)
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