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Standardise some naming and make hitcircles feel better.
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@ -19,7 +19,7 @@ namespace osu.Game.Modes.UI
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protected Playfield Playfield;
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public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.Children.Cast<DrawableHitObject>();
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public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
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}
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public abstract class HitRenderer<T> : HitRenderer
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