Standardise some naming and make hitcircles feel better.

This commit is contained in:
Dean Herbert
2016-11-19 19:07:57 +09:00
parent d359057db6
commit 3ac89216bd
18 changed files with 112 additions and 62 deletions

View File

@ -1,11 +1,30 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
namespace osu.Game.Modes.UI
{
public class Playfield : Container
public abstract class Playfield : Container
{
public HitObjectContainer HitObjects;
public virtual void Add(DrawableHitObject h) => HitObjects.Add(h);
public Playfield()
{
AddInternal(HitObjects = new HitObjectContainer
{
RelativeSizeAxes = Axes.Both,
});
}
public class HitObjectContainer : Container<DrawableHitObject>
{
protected override Vector2 DrawScale => new Vector2(DrawSize.X / 512);
}
}
}