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Many fixes
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@ -19,7 +19,7 @@ using osu.Framework.Allocation;
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namespace osu.Game.Screens.Menu
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{
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internal class LogoVisualisation : Drawable, IHasAccentColour
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public class LogoVisualisation : Drawable, IHasAccentColour
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{
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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