mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge branch 'master' into drawable-room-update
This commit is contained in:
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
||||
|
||||
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo>() { Value = rulesets.GetRuleset(0) });
|
||||
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
|
||||
foreach (var r in rulesets.AllRulesets)
|
||||
{
|
||||
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
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||||
|
304
osu.Game/Overlays/MedalOverlay.cs
Normal file
304
osu.Game/Overlays/MedalOverlay.cs
Normal file
@ -0,0 +1,304 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
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||||
using OpenTK.Graphics;
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||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Graphics.Colour;
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||||
using osu.Framework.Graphics.Sprites;
|
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using osu.Game.Users;
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using osu.Game.Graphics;
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||||
using osu.Game.Graphics.Backgrounds;
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using osu.Game.Overlays.MedalSplash;
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||||
using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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||||
using osu.Framework.Audio;
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||||
using osu.Framework.Graphics.Textures;
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||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
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||||
using osu.Framework.MathUtils;
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||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class MedalOverlay : FocusedOverlayContainer
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||||
{
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||||
public const float DISC_SIZE = 400;
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||||
|
||||
private const float border_width = 5;
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||||
|
||||
private readonly Medal medal;
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||||
private readonly Box background;
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||||
private readonly Container backgroundStrip, particleContainer;
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||||
private readonly BackgroundStrip leftStrip, rightStrip;
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||||
private readonly CircularContainer disc;
|
||||
private readonly Sprite innerSpin, outerSpin;
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||||
private DrawableMedal drawableMedal;
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||||
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private SampleChannel getSample;
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||||
|
||||
public MedalOverlay(Medal medal)
|
||||
{
|
||||
this.medal = medal;
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||||
RelativeSizeAxes = Axes.Both;
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||||
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||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(60),
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||||
},
|
||||
outerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(DISC_SIZE + 500),
|
||||
Alpha = 0f,
|
||||
},
|
||||
backgroundStrip = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = border_width,
|
||||
Alpha = 0f,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
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||||
Origin = Anchor.CentreRight,
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||||
Width = 0.5f,
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||||
Padding = new MarginPadding { Right = DISC_SIZE / 2 },
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||||
Children = new[]
|
||||
{
|
||||
leftStrip = new BackgroundStrip(0f, 1f)
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||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
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||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 0.5f,
|
||||
Padding = new MarginPadding { Left = DISC_SIZE / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
rightStrip = new BackgroundStrip(1f, 0f),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
particleContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0f,
|
||||
},
|
||||
disc = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0f,
|
||||
Masking = true,
|
||||
AlwaysPresent = true,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = border_width,
|
||||
Size = new Vector2(DISC_SIZE),
|
||||
Scale = new Vector2(0.8f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"05262f"),
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TriangleScale = 2,
|
||||
ColourDark = OsuColour.FromHex(@"04222b"),
|
||||
ColourLight = OsuColour.FromHex(@"052933"),
|
||||
},
|
||||
innerSpin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1.05f),
|
||||
Alpha = 0.25f,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||
{
|
||||
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
|
||||
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
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||||
|
||||
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
disc.Add(drawableMedal = new DrawableMedal(medal)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Show();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
dismiss();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
{
|
||||
if (state.Keyboard.Keys.Contains(Key.Escape)) dismiss();
|
||||
}
|
||||
|
||||
private const double initial_duration = 400;
|
||||
private const double step_duration = 900;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
FadeIn(200);
|
||||
background.FlashColour(Color4.White.Opacity(0.25f), 400);
|
||||
|
||||
getSample.Play();
|
||||
|
||||
using (innerSpin.BeginLoopedSequence())
|
||||
innerSpin.RotateTo(360, 20000);
|
||||
|
||||
using (outerSpin.BeginLoopedSequence())
|
||||
outerSpin.RotateTo(360, 40000);
|
||||
|
||||
using (BeginDelayedSequence(200, true))
|
||||
{
|
||||
disc.FadeIn(initial_duration);
|
||||
particleContainer.FadeIn(initial_duration);
|
||||
outerSpin.FadeTo(0.1f, initial_duration * 2);
|
||||
disc.ScaleTo(1f, initial_duration * 2, EasingTypes.OutElastic);
|
||||
|
||||
using (BeginDelayedSequence(initial_duration + 200, true))
|
||||
{
|
||||
backgroundStrip.FadeIn(step_duration);
|
||||
leftStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
|
||||
rightStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
|
||||
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; });
|
||||
|
||||
using (BeginDelayedSequence(step_duration, true))
|
||||
{
|
||||
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; });
|
||||
|
||||
using (BeginDelayedSequence(step_duration, true))
|
||||
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeOut(200);
|
||||
}
|
||||
|
||||
private void dismiss()
|
||||
{
|
||||
if (drawableMedal.State != DisplayState.Full)
|
||||
{
|
||||
// if we haven't yet, play out the animation fully
|
||||
drawableMedal.State = DisplayState.Full;
|
||||
Flush(true);
|
||||
return;
|
||||
}
|
||||
|
||||
Hide();
|
||||
Expire();
|
||||
}
|
||||
|
||||
private class BackgroundStrip : Container
|
||||
{
|
||||
public BackgroundStrip(float start, float end)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0f;
|
||||
ColourInfo = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
|
||||
Masking = true;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class MedalParticle : CircularContainer
|
||||
{
|
||||
private readonly float direction;
|
||||
|
||||
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
|
||||
|
||||
public MedalParticle(float direction)
|
||||
{
|
||||
this.direction = direction;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Position = positionForOffset(DISC_SIZE / 2);
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colours.Blue.Opacity(0.5f),
|
||||
Radius = 5,
|
||||
};
|
||||
|
||||
MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
|
||||
FadeOut(500);
|
||||
Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
@ -0,0 +1,183 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.MedalSplash
|
||||
{
|
||||
public class DrawableMedal : Container, IStateful<DisplayState>
|
||||
{
|
||||
private const float scale_when_unlocked = 0.76f;
|
||||
private const float scale_when_full = 0.6f;
|
||||
|
||||
private readonly Medal medal;
|
||||
private readonly Container medalContainer;
|
||||
private readonly Sprite medalSprite, medalGlow;
|
||||
private readonly OsuSpriteText unlocked, name;
|
||||
private readonly TextFlowContainer description;
|
||||
private readonly FillFlowContainer infoFlow;
|
||||
private DisplayState state;
|
||||
public DrawableMedal(Medal medal)
|
||||
{
|
||||
this.medal = medal;
|
||||
Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
medalContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Alpha = 0f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
medalSprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.81f),
|
||||
},
|
||||
medalGlow = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
},
|
||||
},
|
||||
unlocked = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Medal Unlocked".ToUpper(),
|
||||
TextSize = 24,
|
||||
Font = @"Exo2.0-Light",
|
||||
Alpha = 0f,
|
||||
Scale = new Vector2(1f / scale_when_unlocked),
|
||||
},
|
||||
infoFlow = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.6f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = medal.Name,
|
||||
TextSize = 20,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Alpha = 0f,
|
||||
Scale = new Vector2(1f / scale_when_full),
|
||||
},
|
||||
description = new TextFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0f,
|
||||
Scale = new Vector2(1f / scale_when_full),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
description.AddText(medal.Description, s =>
|
||||
{
|
||||
s.Anchor = Anchor.TopCentre;
|
||||
s.Origin = Anchor.TopCentre;
|
||||
s.TextSize = 16;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures)
|
||||
{
|
||||
medalSprite.Texture = textures.Get(medal.ImageUrl);
|
||||
medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
|
||||
description.Colour = colours.BlueLight;
|
||||
|
||||
unlocked.Position = new Vector2(0f, medalContainer.Size.Y / 2 + 10);
|
||||
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateState();
|
||||
}
|
||||
|
||||
public DisplayState State
|
||||
{
|
||||
get { return state; }
|
||||
set
|
||||
{
|
||||
if (state == value) return;
|
||||
|
||||
state = value;
|
||||
updateState();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
const double duration = 900;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case DisplayState.None:
|
||||
medalContainer.ScaleTo(0);
|
||||
break;
|
||||
case DisplayState.Icon:
|
||||
medalContainer.ScaleTo(1, duration, EasingTypes.OutElastic);
|
||||
medalContainer.FadeIn(duration);
|
||||
break;
|
||||
case DisplayState.MedalUnlocked:
|
||||
medalContainer.ScaleTo(1);
|
||||
medalContainer.Show();
|
||||
|
||||
ScaleTo(scale_when_unlocked, duration, EasingTypes.OutExpo);
|
||||
MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, EasingTypes.OutExpo);
|
||||
unlocked.FadeInFromZero(duration);
|
||||
break;
|
||||
case DisplayState.Full:
|
||||
medalContainer.ScaleTo(1);
|
||||
medalContainer.Show();
|
||||
|
||||
ScaleTo(scale_when_full, duration, EasingTypes.OutExpo);
|
||||
MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, EasingTypes.OutExpo);
|
||||
name.FadeInFromZero(duration + 100);
|
||||
description.FadeInFromZero(duration * 2);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public enum DisplayState
|
||||
{
|
||||
None,
|
||||
Icon,
|
||||
MedalUnlocked,
|
||||
Full,
|
||||
}
|
||||
}
|
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
|
||||
private ProgressNotificationState state;
|
||||
|
||||
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
||||
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||
{
|
||||
Activated = CompletionClickAction,
|
||||
Text = $"Task \"{Text}\" has completed!"
|
||||
|
@ -1,9 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
||||
using osu.Game.Rulesets;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
@ -20,5 +24,16 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
new SongSelectSettings(),
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
foreach(Ruleset ruleset in rulesets.AllRulesets.Select(info => info.CreateInstance()))
|
||||
{
|
||||
SettingsSubsection section = ruleset.CreateSettings();
|
||||
if (section != null)
|
||||
Add(section);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,32 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
public class DetailSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Detail Settings";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Snaking in sliders",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Snaking out sliders",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
|
||||
if (text == null)
|
||||
{
|
||||
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
||||
Add(text = new OsuSpriteText() { Depth = 1 });
|
||||
Add(text = new OsuSpriteText { Depth = 1 });
|
||||
}
|
||||
|
||||
text.Text = value;
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
|
||||
where T : struct, IEquatable<T>
|
||||
where U : SliderBar<T>, new()
|
||||
{
|
||||
protected override Drawable CreateControl() => new U()
|
||||
protected override Drawable CreateControl() => new U
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
RelativeSizeAxes = Axes.X
|
||||
|
Reference in New Issue
Block a user