Fix font weight of leaderboard mod filter

This commit is contained in:
Joehu
2019-07-25 23:10:00 -07:00
parent 6f2edaad55
commit 3b0a482743

View File

@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
icon = new SpriteIcon
{
Size = new Vector2(14),
@ -84,7 +84,11 @@ namespace osu.Game.Graphics.UserInterface
}
};
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
Current.ValueChanged += selected =>
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
};
}
[BackgroundDependencyLoader]