Move startup concurrency check to higher level

Makes more sense to perform this check outside of the game itself now
that we can.
This commit is contained in:
Dean Herbert 2021-09-21 18:00:54 +09:00
parent ffdaf23329
commit 3b174a71a3
2 changed files with 4 additions and 7 deletions

View File

@ -74,7 +74,10 @@ namespace osu.Desktop
// we want to allow multiple instances to be started when in debug. // we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild) if (!DebugUtils.IsDebugBuild)
return 0; {
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
Environment.Exit(0);
}
} }
if (tournamentClient) if (tournamentClient)

View File

@ -210,12 +210,6 @@ namespace osu.Game
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
if (!Host.IsPrimaryInstance && !DebugUtils.IsDebugBuild)
{
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
Environment.Exit(0);
}
if (args?.Length > 0) if (args?.Length > 0)
{ {
var paths = args.Where(a => !a.StartsWith('-')).ToArray(); var paths = args.Where(a => !a.StartsWith('-')).ToArray();