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A bit of cleanup + xmldocs on classes/members
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestScenePlaylistsRoomSettingsPlaylist : OsuManualInputManagerTestScene
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{
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private TestPlaylist playlist;
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[Cached(typeof(UserLookupCache))]
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private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
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[Test]
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public void TestItemRemovedOnDeletion()
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{
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PlaylistItem selectedItem = null;
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createPlaylist();
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
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}
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[Test]
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public void TestNextItemSelectedAfterDeletion()
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{
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createPlaylist();
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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[Test]
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public void TestLastItemSelectedAfterLastItemDeleted()
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{
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createPlaylist();
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AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
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AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
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moveToItem(19);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(19);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
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}
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[Test]
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public void TestSelectionResetWhenAllItemsDeleted()
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{
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createPlaylist();
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AddStep("remove all but one item", () =>
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{
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playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
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});
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
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}
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// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
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// [Test]
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public void TestNextItemSelectedAfterExternalDeletion()
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{
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createPlaylist();
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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[Test]
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public void TestChangeBeatmapAndRemove()
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{
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createPlaylist();
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AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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}
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private void moveToItem(int index, Vector2? offset = null)
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=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
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private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
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{
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var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
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InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
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});
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private void createPlaylist()
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{
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AddStep("create playlist", () =>
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{
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Child = playlist = new TestPlaylist
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500, 300)
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};
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for (int i = 0; i < 20; i++)
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{
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playlist.Items.Add(new PlaylistItem
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{
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ID = i,
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OwnerID = 2,
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Beatmap =
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{
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Value = i % 2 == 1
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? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
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: new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Artist = "Artist",
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Author = new APIUser { Username = "Creator name here" },
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Title = "Long title used to check background colour",
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},
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BeatmapSet = new BeatmapSetInfo()
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}
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},
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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RequiredMods =
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{
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new OsuModHardRock(),
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new OsuModDoubleTime(),
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new OsuModAutoplay()
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}
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});
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}
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});
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AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
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}
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private class TestPlaylist : PlaylistsRoomSettingsPlaylist
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{
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public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
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public TestPlaylist()
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{
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AllowSelection = true;
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}
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}
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}
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}
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