Enable the sidebar and move "back" button to the key binding overlay

This commit is contained in:
EVAST9919 2019-02-03 14:34:04 +03:00
parent 499e06797a
commit 3b529b7bda
2 changed files with 85 additions and 87 deletions

View File

@ -3,10 +3,17 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Overlays.KeyBinding; using osu.Game.Overlays.KeyBinding;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Ranking;
using osuTK;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
@ -21,11 +28,85 @@ namespace osu.Game.Overlays
foreach (var ruleset in rulesets.AvailableRulesets) foreach (var ruleset in rulesets.AvailableRulesets)
AddSection(new RulesetBindingsSection(ruleset)); AddSection(new RulesetBindingsSection(ruleset));
AddInternal(new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () => Hide()
});
} }
public KeyBindingOverlay() public KeyBindingOverlay()
: base(false) : base(true)
{ {
} }
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(Sidebar.DEFAULT_WIDTH);
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
} }
} }

View File

@ -22,7 +22,6 @@ namespace osu.Game.Overlays
public class MainSettings : SettingsOverlay public class MainSettings : SettingsOverlay
{ {
private readonly KeyBindingOverlay keyBindingOverlay; private readonly KeyBindingOverlay keyBindingOverlay;
private BackButton backButton;
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[] protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{ {
@ -53,8 +52,6 @@ namespace osu.Game.Overlays
public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible; public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible;
private const float hidden_width = 120;
private void keyBindingOverlay_StateChanged(Visibility visibility) private void keyBindingOverlay_StateChanged(Visibility visibility)
{ {
switch (visibility) switch (visibility)
@ -64,9 +61,7 @@ namespace osu.Game.Overlays
Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint); Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
SectionsContainer.FadeOut(300, Easing.OutQuint); SectionsContainer.FadeOut(300, Easing.OutQuint);
ContentContainer.MoveToX(hidden_width - WIDTH, 500, Easing.OutQuint); ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
backButton.Delay(100).FadeIn(100);
break; break;
case Visibility.Hidden: case Visibility.Hidden:
Background.FadeTo(0.6f, 500, Easing.OutQuint); Background.FadeTo(0.6f, 500, Easing.OutQuint);
@ -74,94 +69,16 @@ namespace osu.Game.Overlays
SectionsContainer.FadeIn(500, Easing.OutQuint); SectionsContainer.FadeIn(500, Easing.OutQuint);
ContentContainer.MoveToX(0, 500, Easing.OutQuint); ContentContainer.MoveToX(0, 500, Easing.OutQuint);
backButton.FadeOut(100);
break; break;
} }
} }
protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? hidden_width - WIDTH : base.ExpandedPosition; protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? -WIDTH : base.ExpandedPosition;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
ContentContainer.Add(keyBindingOverlay); ContentContainer.Add(keyBindingOverlay);
ContentContainer.Add(backButton = new BackButton
{
Alpha = 0,
Width = hidden_width,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Action = () => keyBindingOverlay.Hide()
});
}
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
{
private AspectContainer aspect;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -15,
Size = new Vector2(15),
Shadow = true,
Icon = FontAwesome.fa_chevron_left
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 15,
TextSize = 12,
Font = @"Exo2.0-Bold",
Text = @"back",
},
}
}
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
aspect.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
Click();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
} }
} }
} }