From 3b6a8a2bae61e342da76a735cc49c97cf9c5d99d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 13 Aug 2021 15:24:53 +0900 Subject: [PATCH] Rename background sprite and reduce load delay --- osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs index 978b35e4b1..c2ad0285b1 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs @@ -108,7 +108,7 @@ namespace osu.Game.Screens.OnlinePlay { RelativeSizeAxes = Axes.Both, BlurSigma = new Vector2(10), - Child = new HeaderBackgroundSprite + Child = new BeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both } @@ -304,13 +304,13 @@ namespace osu.Game.Screens.OnlinePlay } } - private class HeaderBackgroundSprite : OnlinePlayBackgroundSprite + private class BeatmapBackgroundSprite : OnlinePlayBackgroundSprite { protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both }; private class BackgroundSprite : UpdateableBeatmapBackgroundSprite { - protected override double TransformDuration => 200; + protected override double LoadDelay => 200; } }