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Add score statistic tracking (osu!).
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@ -1,9 +1,11 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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@ -26,12 +28,46 @@ namespace osu.Game.Rulesets.Osu.Scoring
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Health.Value = 1;
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Accuracy.Value = 1;
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scoreResultCounts.Clear();
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comboResultCounts.Clear();
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}
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private readonly Dictionary<OsuScoreResult, int> scoreResultCounts = new Dictionary<OsuScoreResult, int>();
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private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
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public override Score CreateEmptyScore() => new OsuScore();
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public override Score GetPopulatedScore()
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{
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var score = (OsuScore)base.GetPopulatedScore();
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scoreResultCounts.TryGetValue(OsuScoreResult.Hit300, out score.Count300);
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scoreResultCounts.TryGetValue(OsuScoreResult.Hit100, out score.Count100);
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scoreResultCounts.TryGetValue(OsuScoreResult.Hit50, out score.Count50);
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scoreResultCounts.TryGetValue(OsuScoreResult.Miss, out score.CountMiss);
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return score;
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}
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protected override void OnNewJudgement(OsuJudgement judgement)
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{
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if (judgement != null)
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{
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if (judgement.Result != HitResult.None)
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{
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int count;
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if (scoreResultCounts.TryGetValue(judgement.Score, out count))
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scoreResultCounts[judgement.Score] = count + 1;
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else
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scoreResultCounts[judgement.Score] = 0;
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if (comboResultCounts.TryGetValue(judgement.Combo, out count))
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comboResultCounts[judgement.Combo] = count + 1;
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else
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comboResultCounts[judgement.Combo] = 0;
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}
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switch (judgement.Result)
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{
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case HitResult.Hit:
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