mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Fixed bugs and added tests
This commit is contained in:
@ -119,7 +119,12 @@ namespace osu.Game
|
||||
|
||||
private ScheduledDelegate scoreLoad;
|
||||
|
||||
// TODO: Implement this properly as soon as the Editor is done
|
||||
#region chat link actions
|
||||
|
||||
internal void OpenChannel(string channelName) => chat.OpenChannel(chat.AvailableChannels.Find(c => c.Name == channelName));
|
||||
|
||||
internal void ShowBeatmapSet(int setId) => beatmapSetOverlay.ShowBeatmapSet(setId);
|
||||
|
||||
internal void LoadEditorTimestamp()
|
||||
{
|
||||
notifications.Post(new SimpleNotification
|
||||
@ -147,6 +152,8 @@ namespace osu.Game
|
||||
});
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected void LoadScore(Score s)
|
||||
{
|
||||
scoreLoad?.Cancel();
|
||||
|
Reference in New Issue
Block a user