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Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
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16
osu.Game/Utils/IDeepCloneable.cs
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16
osu.Game/Utils/IDeepCloneable.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Utils
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{
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/// <summary>A generic interface for a deeply cloneable type.</summary>
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/// <typeparam name="T">The type of object to clone.</typeparam>
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public interface IDeepCloneable<out T> where T : class
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{
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/// <summary>
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/// Creates a new <typeparamref name="T" /> that is a deep copy of the current instance.
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/// </summary>
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/// <returns>The <typeparamref name="T" />.</returns>
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T DeepClone();
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}
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}
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