mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Rename screen, add tests and add stable import step
This commit is contained in:
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.FirstRunSetup;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneFirstRunScreenBundledBeatmaps : OsuManualInputManagerTestScene
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneFirstRunScreenBundledBeatmaps()
|
||||
{
|
||||
AddStep("load screen", () =>
|
||||
{
|
||||
Child = new ScreenStack(new ScreenBeatmaps());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user