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Use local functions
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@ -188,7 +188,7 @@ namespace osu.Game.Screens.Menu
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mediumRing.ResizeTo(130, 340, Easing.OutQuad);
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mediumRing.Foreground.ResizeTo(1, 880, Easing.Out);
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Func<double> remainingTime = () => length - TransformDelay;
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double remainingTime() => length - TransformDelay;
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using (BeginDelayedSequence(250, true))
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{
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