Use local functions

This commit is contained in:
TocoToucan
2018-01-15 21:42:17 +03:00
parent e0220de1a5
commit 3c11978cfa
10 changed files with 16 additions and 16 deletions

View File

@ -188,7 +188,7 @@ namespace osu.Game.Screens.Menu
mediumRing.ResizeTo(130, 340, Easing.OutQuad);
mediumRing.Foreground.ResizeTo(1, 880, Easing.Out);
Func<double> remainingTime = () => length - TransformDelay;
double remainingTime() => length - TransformDelay;
using (BeginDelayedSequence(250, true))
{