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Use local functions
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@ -265,7 +265,7 @@ namespace osu.Game.Screens.Tournament
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private void writeResults(string text)
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{
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Action writeAction = () =>
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void writeAction()
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{
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try
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{
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@ -280,9 +280,9 @@ namespace osu.Game.Screens.Tournament
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{
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Logger.Error(ex, "Failed to write results.");
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}
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};
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}
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writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run(writeAction);
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writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction);
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}
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private void reloadTeams()
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