Fix many instances of non-osu-prefixed text classes being used

Results in incorrect default formatting.
This commit is contained in:
Dean Herbert
2017-12-26 00:44:35 +09:00
parent 45e4c09cb8
commit 3c1654e5e4
12 changed files with 32 additions and 20 deletions

View File

@ -17,6 +17,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Screens.Select.Details;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select
{
@ -334,7 +335,7 @@ namespace osu.Game.Screens.Select
TextSize = 14,
},
},
textFlow = new TextFlowContainer
textFlow = new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@ -359,7 +360,7 @@ namespace osu.Game.Screens.Select
private void setTextAsync(string text)
{
LoadComponentAsync(new TextFlowContainer(s => s.TextSize = 14)
LoadComponentAsync(new OsuTextFlowContainer(s => s.TextSize = 14)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,