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Header3
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@ -9,11 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Changelog;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace osu.Game.Overlays
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{
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@ -23,19 +19,22 @@ namespace osu.Game.Overlays
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public ChangelogHeader header;
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protected Color4 purple = new Color4(191, 4, 255, 255);
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public ChangelogOverlay()
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{
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Waves.FirstWaveColour = OsuColour.Gray(0.4f);
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Waves.SecondWaveColour = OsuColour.Gray(0.3f);
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Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
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Waves.FourthWaveColour = OsuColour.Gray(0.1f);
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// these possibly need adjusting?
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Waves.FirstWaveColour = OsuColour.FromHex(@"bf04ff");
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Waves.SecondWaveColour = OsuColour.FromHex(@"8F03BF");
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Waves.ThirdWaveColour = OsuColour.FromHex(@"600280");
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Waves.FourthWaveColour = OsuColour.FromHex(@"300140");
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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RelativeSizeAxes = Axes.Both;
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Width = 0.85f;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0),
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