graph -> waveform

This commit is contained in:
smoogipoo
2017-10-12 17:37:40 +09:00
parent 4586877239
commit 3c35a7a6ae

View File

@ -16,14 +16,14 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{ {
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>(); public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
private readonly BeatmapWaveformGraph graph; private readonly BeatmapWaveformGraph waveform;
public ScrollingTimelineContainer() public ScrollingTimelineContainer()
: base(Direction.Horizontal) : base(Direction.Horizontal)
{ {
Masking = true; Masking = true;
Add(graph = new BeatmapWaveformGraph Add(waveform = new BeatmapWaveformGraph
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222"), Colour = OsuColour.FromHex("222"),
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
Content.AutoSizeAxes = Axes.None; Content.AutoSizeAxes = Axes.None;
Content.RelativeSizeAxes = Axes.Both; Content.RelativeSizeAxes = Axes.Both;
graph.Beatmap.BindTo(Beatmap); waveform.Beatmap.BindTo(Beatmap);
} }
private float minZoom = 1; private float minZoom = 1;