mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 07:06:35 +09:00
Don't force playback of (non-looping) DrawableHitObject samples after skin change
This commit is contained in:
@ -273,7 +273,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
// apply any custom state overrides
|
||||
ApplyCustomUpdateState?.Invoke(this, newState);
|
||||
|
||||
if (newState == ArmedState.Hit)
|
||||
if (!force && newState == ArmedState.Hit)
|
||||
PlaySamples();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user