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Localise beatmap listing enum values
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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@ -81,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface
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Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Torus, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
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}
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protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString();
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protected virtual LocalisableString CreateText() => (Value as Enum)?.GetLocalisableDescription() ?? Value.ToString();
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protected override bool OnHover(HoverEvent e)
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{
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