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Ensure correct selection after deletion of currently selected
Also fixes a lot of bad interactions and simplifies further.
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@ -52,5 +52,7 @@ namespace osu.Game.Screens.Select.Carousel
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base.Filter(criteria);
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Filtered.Value = InternalChildren.All(i => i.Filtered);
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}
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public override string ToString() => BeatmapSet.ToString();
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}
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}
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