mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Merge branch 'master' into osu-wiki-overlay
This commit is contained in:
@ -169,6 +169,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
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protected override Track GetBeatmapTrack() => throw new NotImplementedException();
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protected override ISkin GetSkin() => throw new NotImplementedException();
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public override Stream GetStream(string storagePath) => throw new NotImplementedException();
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}
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}
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|
@ -23,7 +23,7 @@ namespace osu.Game.Tests.Collections.IO
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{
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var osu = LoadOsuIntoHost(host);
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await osu.CollectionManager.Import(new MemoryStream());
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await importCollectionsFromStream(osu, new MemoryStream());
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Assert.That(osu.CollectionManager.Collections.Count, Is.Zero);
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}
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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Collections.IO
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{
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var osu = LoadOsuIntoHost(host);
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await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
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await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
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Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
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@ -69,7 +69,7 @@ namespace osu.Game.Tests.Collections.IO
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{
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var osu = LoadOsuIntoHost(host, true);
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await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
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await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
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Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
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@ -110,7 +110,7 @@ namespace osu.Game.Tests.Collections.IO
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ms.Seek(0, SeekOrigin.Begin);
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await osu.CollectionManager.Import(ms);
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await importCollectionsFromStream(osu, ms);
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}
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Assert.That(host.UpdateThread.Running, Is.True);
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@ -134,7 +134,7 @@ namespace osu.Game.Tests.Collections.IO
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{
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var osu = LoadOsuIntoHost(host, true);
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await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
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await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
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// Move first beatmap from second collection into the first.
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osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]);
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@ -169,5 +169,12 @@ namespace osu.Game.Tests.Collections.IO
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}
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}
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}
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private static async Task importCollectionsFromStream(TestOsuGameBase osu, Stream stream)
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{
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// intentionally spin this up on a separate task to avoid disposal deadlocks.
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// see https://github.com/EventStore/EventStore/issues/1179
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await Task.Run(() => osu.CollectionManager.Import(stream).Wait());
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}
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}
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}
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|
130
osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs
Normal file
130
osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs
Normal file
@ -0,0 +1,130 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Lists;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Skinning.Legacy;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
|
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using osu.Game.Storyboards;
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|
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namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
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public class TestSceneBeatmapSkinFallbacks : OsuPlayerTestScene
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{
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private ISkin currentBeatmapSkin;
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|
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[Resolved]
|
||||
private SkinManager skinManager { get; set; }
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||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
protected override bool HasCustomSteps => true;
|
||||
|
||||
[Test]
|
||||
public void TestEmptyLegacyBeatmapSkinFallsBack()
|
||||
{
|
||||
CreateSkinTest(SkinInfo.Default, () => new LegacyBeatmapSkin(new BeatmapInfo(), null, null));
|
||||
AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
|
||||
}
|
||||
|
||||
protected void CreateSkinTest(SkinInfo gameCurrentSkin, Func<ISkin> getBeatmapSkin)
|
||||
{
|
||||
CreateTest(() =>
|
||||
{
|
||||
AddStep("setup skins", () =>
|
||||
{
|
||||
skinManager.CurrentSkinInfo.Value = gameCurrentSkin;
|
||||
currentBeatmapSkin = getBeatmapSkin();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected bool AssertComponentsFromExpectedSource(SkinnableTarget target, ISkin expectedSource)
|
||||
{
|
||||
var actualComponentsContainer = Player.ChildrenOfType<SkinnableTargetContainer>().First(s => s.Target == target)
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||||
.ChildrenOfType<SkinnableTargetComponentsContainer>().SingleOrDefault();
|
||||
|
||||
if (actualComponentsContainer == null)
|
||||
return false;
|
||||
|
||||
var actualInfo = actualComponentsContainer.CreateSkinnableInfo();
|
||||
|
||||
var expectedComponentsContainer = (SkinnableTargetComponentsContainer)expectedSource.GetDrawableComponent(new SkinnableTargetComponent(target));
|
||||
if (expectedComponentsContainer == null)
|
||||
return false;
|
||||
|
||||
var expectedComponentsAdjustmentContainer = new Container
|
||||
{
|
||||
Position = actualComponentsContainer.Parent.ToSpaceOfOtherDrawable(actualComponentsContainer.DrawPosition, Content),
|
||||
Size = actualComponentsContainer.DrawSize,
|
||||
Child = expectedComponentsContainer,
|
||||
};
|
||||
|
||||
Add(expectedComponentsAdjustmentContainer);
|
||||
expectedComponentsAdjustmentContainer.UpdateSubTree();
|
||||
var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
|
||||
Remove(expectedComponentsAdjustmentContainer);
|
||||
|
||||
return almostEqual(actualInfo, expectedInfo);
|
||||
|
||||
static bool almostEqual(SkinnableInfo info, SkinnableInfo other) =>
|
||||
other != null
|
||||
&& info.Type == other.Type
|
||||
&& info.Anchor == other.Anchor
|
||||
&& info.Origin == other.Origin
|
||||
&& Precision.AlmostEquals(info.Position, other.Position)
|
||||
&& Precision.AlmostEquals(info.Scale, other.Scale)
|
||||
&& Precision.AlmostEquals(info.Rotation, other.Rotation)
|
||||
&& info.Children.SequenceEqual(other.Children, new FuncEqualityComparer<SkinnableInfo>(almostEqual));
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
=> new CustomSkinWorkingBeatmap(beatmap, storyboard, Clock, Audio, currentBeatmapSkin);
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new TestOsuRuleset();
|
||||
|
||||
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||
{
|
||||
private readonly ISkin beatmapSkin;
|
||||
|
||||
public CustomSkinWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio, ISkin beatmapSkin)
|
||||
: base(beatmap, storyboard, referenceClock, audio)
|
||||
{
|
||||
this.beatmapSkin = beatmapSkin;
|
||||
}
|
||||
|
||||
protected override ISkin GetSkin() => beatmapSkin;
|
||||
}
|
||||
|
||||
private class TestOsuRuleset : OsuRuleset
|
||||
{
|
||||
public override ISkin CreateLegacySkinProvider(ISkinSource source, IBeatmap beatmap) => new TestOsuLegacySkinTransformer(source);
|
||||
|
||||
private class TestOsuLegacySkinTransformer : OsuLegacySkinTransformer
|
||||
{
|
||||
public TestOsuLegacySkinTransformer(ISkinSource source)
|
||||
: base(source)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -88,13 +88,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
beforeLoadAction?.Invoke();
|
||||
|
||||
prepareBeatmap();
|
||||
|
||||
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
|
||||
}
|
||||
|
||||
private void prepareBeatmap()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value.BeatmapInfo.EpilepsyWarning = epilepsyWarning;
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(Beatmap.Value.Track);
|
||||
|
||||
LoadScreen(loader = new TestPlayerLoader(() => player = new TestPlayer(interactive, interactive)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -178,10 +183,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
|
||||
prepareBeatmap();
|
||||
slowPlayer = new SlowLoadPlayer(false, false);
|
||||
LoadScreen(loader = new TestPlayerLoader(() => slowPlayer));
|
||||
});
|
||||
|
||||
AddStep("schedule slow load", () => Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000));
|
||||
|
||||
AddUntilStep("wait for player to be current", () => slowPlayer.IsCurrentScreen());
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
CreateTest(null);
|
||||
AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value);
|
||||
AddStep("skip outro", () => InputManager.Key(osuTK.Input.Key.Space));
|
||||
AddAssert("score shown", () => Player.IsScoreShown);
|
||||
AddUntilStep("wait for score shown", () => Player.IsScoreShown);
|
||||
AddUntilStep("time less than storyboard duration", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < currentStoryboardDuration);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -73,8 +73,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
for (int i = 0; i < users; i++)
|
||||
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
spectatorClient.Schedule(() =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
|
||||
});
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -91,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Containers.Markdown;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki.Markdown;
|
||||
|
||||
@ -23,9 +22,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||
|
||||
[Cached]
|
||||
private readonly IAPIProvider api = new DummyAPIAccess();
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
@ -55,16 +51,16 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("set current path", () => markdownContainer.CurrentPath = "Article_styling_criteria/");
|
||||
|
||||
AddStep("set '/wiki/Main_Page''", () => markdownContainer.Text = "[wiki main page](/wiki/Main_Page)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{api.WebsiteRootUrl}/wiki/Main_Page");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Main_Page");
|
||||
|
||||
AddStep("set '../FAQ''", () => markdownContainer.Text = "[FAQ](../FAQ)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{api.WebsiteRootUrl}/wiki/FAQ");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/FAQ");
|
||||
|
||||
AddStep("set './Writing''", () => markdownContainer.Text = "[wiki writing guidline](./Writing)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{api.WebsiteRootUrl}/wiki/Article_styling_criteria/Writing");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Writing");
|
||||
|
||||
AddStep("set 'Formatting''", () => markdownContainer.Text = "[wiki formatting guidline](Formatting)");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{api.WebsiteRootUrl}/wiki/Article_styling_criteria/Formatting");
|
||||
AddAssert("check url", () => markdownContainer.Link.Url == $"{API.WebsiteRootUrl}/wiki/Article_styling_criteria/Formatting");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -106,6 +102,7 @@ needs_cleanup: true
|
||||
{
|
||||
AddStep("Add absolute image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.Text = "";
|
||||
});
|
||||
}
|
||||
@ -115,6 +112,7 @@ needs_cleanup: true
|
||||
{
|
||||
AddStep("Add relative image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.CurrentPath = "Interface/";
|
||||
markdownContainer.Text = "";
|
||||
});
|
||||
@ -125,6 +123,7 @@ needs_cleanup: true
|
||||
{
|
||||
AddStep("Add paragraph with block image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.CurrentPath = "Interface/";
|
||||
markdownContainer.Text = @"Line before image
|
||||
|
||||
@ -139,6 +138,7 @@ Line after image";
|
||||
{
|
||||
AddStep("Add inline image", () =>
|
||||
{
|
||||
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||
markdownContainer.Text = " osu!";
|
||||
});
|
||||
}
|
||||
@ -147,6 +147,11 @@ Line after image";
|
||||
{
|
||||
public LinkInline Link;
|
||||
|
||||
public new string DocumentUrl
|
||||
{
|
||||
set => base.DocumentUrl = value;
|
||||
}
|
||||
|
||||
public override MarkdownTextFlowContainer CreateTextFlow() => new TestMarkdownTextFlowContainer
|
||||
{
|
||||
UrlAdded = link => Link = link,
|
||||
@ -162,6 +167,8 @@ Line after image";
|
||||
|
||||
UrlAdded?.Invoke(linkInline);
|
||||
}
|
||||
|
||||
protected override void AddImage(LinkInline linkInline) => AddDrawable(new WikiMarkdownImage(linkInline));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -70,6 +70,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
firstRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(firstRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
@ -138,6 +139,64 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleBindingResetButton()
|
||||
{
|
||||
KeyBindingRow settingsKeyBindingRow = null;
|
||||
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(settingsKeyBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.PressKey(Key.P);
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
|
||||
|
||||
resetButton.Click();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResetAllBindingsButton()
|
||||
{
|
||||
KeyBindingRow settingsKeyBindingRow = null;
|
||||
|
||||
AddStep("click first row", () =>
|
||||
{
|
||||
settingsKeyBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(settingsKeyBindingRow);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.PressKey(Key.P);
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
var resetButton = panel.ChildrenOfType<ResetButton>().First();
|
||||
|
||||
resetButton.Click();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared", () => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickRowSelectsFirstBinding()
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
private class TestSettingsTextBox : SettingsTextBox
|
||||
{
|
||||
public new Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton>().Single();
|
||||
public Drawable RestoreDefaultValueButton => this.ChildrenOfType<RestoreDefaultValueButton<string>>().Single();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -786,9 +786,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}
|
||||
|
||||
private void checkVisibleItemCount(bool diff, int count) =>
|
||||
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
|
||||
private void checkVisibleItemCount(bool diff, int count)
|
||||
{
|
||||
// until step required as we are querying against alive items, which are loaded asynchronously inside DrawableCarouselBeatmapSet.
|
||||
AddUntilStep($"{count} {(diff ? "diffs" : "sets")} visible", () =>
|
||||
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
|
||||
}
|
||||
|
||||
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);
|
||||
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
|
||||
@ -52,6 +53,8 @@ namespace osu.Game.Tests
|
||||
|
||||
protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile));
|
||||
|
||||
protected override ISkin GetSkin() => null;
|
||||
|
||||
public override Stream GetStream(string storagePath) => null;
|
||||
|
||||
protected override Track GetBeatmapTrack() => trackStore.Get(firstAudioFile);
|
||||
|
Reference in New Issue
Block a user