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Move setting up to be in line with other toggle
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@ -33,6 +33,9 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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Precision = 0.1f,
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Precision = 0.1f,
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};
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};
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[SettingSource("Show colour bars")]
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public Bindable<bool> ColourBarVisibility { get; } = new Bindable<bool>(true);
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[SettingSource("Show moving average arrow", "Whether an arrow should move beneath the bar showing the average error.")]
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[SettingSource("Show moving average arrow", "Whether an arrow should move beneath the bar showing the average error.")]
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public Bindable<bool> ShowMovingAverage { get; } = new BindableBool(true);
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public Bindable<bool> ShowMovingAverage { get; } = new BindableBool(true);
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@ -42,9 +45,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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[SettingSource("Label style", "How to show early/late extremities")]
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[SettingSource("Label style", "How to show early/late extremities")]
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public Bindable<LabelStyles> LabelStyle { get; } = new Bindable<LabelStyles>(LabelStyles.Icons);
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public Bindable<LabelStyles> LabelStyle { get; } = new Bindable<LabelStyles>(LabelStyles.Icons);
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[SettingSource("Show colour bars")]
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public Bindable<bool> ColourBarVisibility { get; } = new Bindable<bool>(true);
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private const int judgement_line_width = 14;
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private const int judgement_line_width = 14;
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private const int max_concurrent_judgements = 50;
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private const int max_concurrent_judgements = 50;
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