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Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
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osu.Game/Beatmaps/ControlPoints/ControlPoint.cs
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osu.Game/Beatmaps/ControlPoints/ControlPoint.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class ControlPoint
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{
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public double Time;
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}
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}
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