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Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
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8
osu.Game/Beatmaps/ControlPoints/SoundControlPoint.cs
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8
osu.Game/Beatmaps/ControlPoints/SoundControlPoint.cs
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class SoundControlPoint : ControlPoint
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{
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public string SampleBank;
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public int SampleVolume;
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}
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}
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