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Improve variable names
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@ -140,20 +140,20 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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windowModeDropdown.Hide();
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}, true);
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windowModeDropdown.Current.ValueChanged += v => updateResolutionDropdown();
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windowModeDropdown.Current.ValueChanged += _ => updateResolutionDropdown();
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currentDisplay.BindValueChanged(v => Schedule(() =>
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currentDisplay.BindValueChanged(display => Schedule(() =>
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{
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resolutions.RemoveRange(1, resolutions.Count - 1);
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if (v.NewValue != null)
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if (display.NewValue != null)
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{
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resolutions.AddRange(v.NewValue.DisplayModes
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.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
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.OrderByDescending(m => m.Size.Width)
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.ThenByDescending(m => m.Size.Height)
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.Select(m => m.Size)
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.Distinct());
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resolutions.AddRange(display.NewValue.DisplayModes
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.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
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.OrderByDescending(m => m.Size.Width)
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.ThenByDescending(m => m.Size.Height)
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.Select(m => m.Size)
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.Distinct());
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}
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updateResolutionDropdown();
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