diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 68fea14757..b80e789429 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -8,7 +8,6 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; using osu.Framework.Logging; using osu.Game.Beatmaps; @@ -22,9 +21,6 @@ namespace osu.Game.Screens.Select.Carousel { public const float HEIGHT = MAX_HEIGHT; - // TODO: don't do this. need to split out the base class' style so our height isn't fixed to the panel display height (and autosize?). - protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false; - private Action restoreHiddenRequested; private Action viewDetails;