From 3de65238a2b5a41a62bde845ca8a675dbe3a70eb Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 14 Dec 2018 14:33:50 +0900 Subject: [PATCH] Completely hide the select beatmap button for now --- osu.Game/Screens/Multi/Match/Components/Header.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs index db71f7d2fe..4b831ed3c6 100644 --- a/osu.Game/Screens/Multi/Match/Components/Header.cs +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -12,7 +12,6 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; using osu.Game.Overlays.SearchableList; using osuTK.Graphics; @@ -114,7 +113,7 @@ namespace osu.Game.Screens.Multi.Match.Components private void load() { roomIDBind.BindTo(room.RoomID); - roomIDBind.BindValueChanged(v => Enabled.Value = !v.HasValue, true); + roomIDBind.BindValueChanged(v => this.FadeTo(v.HasValue ? 0 : 1), true); } }