Make Key a bindable, pass down to drawable hit objects.

This commit is contained in:
smoogipooo
2017-05-22 15:27:38 +09:00
parent c972335297
commit 3dfe88c068
6 changed files with 46 additions and 18 deletions

View File

@ -5,6 +5,8 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using OpenTK.Input;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
@ -14,8 +16,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
private readonly BodyPiece bodyPiece;
private readonly NotePiece tailPiece;
public DrawableHoldNote(HoldNote hitObject)
: base(hitObject)
public DrawableHoldNote(HoldNote hitObject, Bindable<Key> key = null)
: base(hitObject, key)
{
RelativeSizeAxes = Axes.Both;
Height = (float)HitObject.Duration;