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Change ruleset mod description types
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModMirror : ModMirror, IApplicableToBeatmap
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{
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public override string Description => "Fruits are flipped horizontally.";
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public override LocalisableString Description => "Fruits are flipped horizontally.";
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/// <remarks>
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/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
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