From 3e41d8b32e146285b610b93b9f2f6e2d5e69221c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 8 Sep 2021 17:30:13 +0900 Subject: [PATCH] Reduce initial fade transforms --- osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs index 6dc3cd18c5..a13d67a0c9 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs @@ -83,12 +83,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge { base.LoadComplete(); - if (matchingFilter) - this.FadeInFromZero(transition_duration); - else - Alpha = 0; + Alpha = matchingFilter ? 1 : 0; + selectionBox.Alpha = SelectedRoom.Value == Room ? 1 : 0; - SelectedRoom.BindValueChanged(updateSelectedRoom, true); + SelectedRoom.BindValueChanged(updateSelectedRoom); } private void updateSelectedRoom(ValueChangedEvent selected)