mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Fix cases of Access
instead of Realm
This commit is contained in:
@ -45,8 +45,8 @@ namespace osu.Game.Tests.Online
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, GameHost host)
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private void load(AudioManager audio, GameHost host)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API, host));
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Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API, host));
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}
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}
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@ -60,8 +60,8 @@ namespace osu.Game.Tests.Online
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testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
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testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
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testBeatmapSet = testBeatmapInfo.BeatmapSet;
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testBeatmapSet = testBeatmapInfo.BeatmapSet;
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Access.Write(r => r.RemoveAll<BeatmapSetInfo>());
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Realm.Write(r => r.RemoveAll<BeatmapSetInfo>());
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Access.Write(r => r.RemoveAll<BeatmapInfo>());
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Realm.Write(r => r.RemoveAll<BeatmapInfo>());
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selectedItem.Value = new PlaylistItem
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selectedItem.Value = new PlaylistItem
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{
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{
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@ -47,10 +47,10 @@ namespace osu.Game.Tests.Visual.Background
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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@ -36,9 +36,9 @@ namespace osu.Game.Tests.Visual.Collections
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load(GameHost host)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, Audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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@ -47,9 +47,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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public override void SetUpSteps()
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public override void SetUpSteps()
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@ -43,9 +43,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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[Test]
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[Test]
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@ -61,9 +61,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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public override void SetUpSteps()
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public override void SetUpSteps()
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@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmaps = new List<BeatmapInfo>();
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beatmaps = new List<BeatmapInfo>();
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@ -38,9 +38,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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[SetUp]
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[SetUp]
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@ -38,9 +38,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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public override void SetUpSteps()
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public override void SetUpSteps()
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@ -40,9 +40,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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}
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}
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@ -41,9 +41,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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}
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}
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@ -34,9 +34,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
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var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
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@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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public override void SetUpSteps()
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public override void SetUpSteps()
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@ -40,9 +40,9 @@ namespace osu.Game.Tests.Visual.Playlists
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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private void load(GameHost host, AudioManager audio)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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}
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}
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[SetUpSteps]
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[SetUpSteps]
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@ -42,10 +42,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.Cache(rulesetStore = new RulesetStore(Access));
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dependencies.Cache(rulesetStore = new RulesetStore(Realm));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Access, Scheduler));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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return dependencies;
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return dependencies;
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}
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}
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@ -36,9 +36,9 @@ namespace osu.Game.Tests.Visual.SongSelect
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load(GameHost host)
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{
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{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, Audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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@ -47,9 +47,9 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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{
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// These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install.
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// These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install.
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// At a point we have isolated interactive test runs enough, this can likely be removed.
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// At a point we have isolated interactive test runs enough, this can likely be removed.
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Dependencies.Cache(rulesets = new RulesetStore(Access));
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Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
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Dependencies.Cache(music = new MusicController());
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Dependencies.Cache(music = new MusicController());
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@ -28,10 +28,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
|
private void load(GameHost host, AudioManager audio)
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{
|
{
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Dependencies.Cache(rulesets = new RulesetStore(Access));
|
Dependencies.Cache(rulesets = new RulesetStore(Realm));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Access, Scheduler));
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Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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|
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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}
|
}
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|
@ -87,10 +87,10 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
|
{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
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|
|
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dependencies.Cache(rulesetStore = new RulesetStore(Access));
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dependencies.Cache(rulesetStore = new RulesetStore(Realm));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Access, Scheduler));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Realm, Scheduler));
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Dependencies.Cache(Access);
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Dependencies.Cache(Realm);
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|
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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|
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@ -98,12 +98,12 @@ namespace osu.Game.Beatmaps
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/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
/// <returns>The first result for the provided query, or null if no results were found.</returns>
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public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query)
|
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query)
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{
|
{
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return Access.Run(realm => realm.All<BeatmapInfo>().FirstOrDefault(query)?.Detach());
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return Realm.Run(realm => realm.All<BeatmapInfo>().FirstOrDefault(query)?.Detach());
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}
|
}
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|
|
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public void Update(BeatmapSetInfo item)
|
public void Update(BeatmapSetInfo item)
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{
|
{
|
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Access.Write(realm =>
|
Realm.Write(realm =>
|
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{
|
{
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var existing = realm.Find<BeatmapSetInfo>(item.ID);
|
var existing = realm.Find<BeatmapSetInfo>(item.ID);
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item.CopyChangesToRealm(existing);
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item.CopyChangesToRealm(existing);
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|
@ -74,7 +74,7 @@ namespace osu.Game.Scoring
|
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|
|
||||||
public override bool IsAvailableLocally(ScoreInfo model)
|
public override bool IsAvailableLocally(ScoreInfo model)
|
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{
|
{
|
||||||
return Access.Run(realm => realm.All<ScoreInfo>().Any(s => s.OnlineID == model.OnlineID));
|
return Realm.Run(realm => realm.All<ScoreInfo>().Any(s => s.OnlineID == model.OnlineID));
|
||||||
}
|
}
|
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}
|
}
|
||||||
}
|
}
|
||||||
|
@ -205,7 +205,7 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
private void populateMissingHashes()
|
private void populateMissingHashes()
|
||||||
{
|
{
|
||||||
Access.Run(realm =>
|
Realm.Run(realm =>
|
||||||
{
|
{
|
||||||
var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray();
|
var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray();
|
||||||
|
|
||||||
|
@ -165,7 +165,7 @@ namespace osu.Game.Stores
|
|||||||
|
|
||||||
public override bool IsAvailableLocally(BeatmapSetInfo model)
|
public override bool IsAvailableLocally(BeatmapSetInfo model)
|
||||||
{
|
{
|
||||||
return Access.Run(realm => realm.All<BeatmapInfo>().Any(b => b.OnlineID == model.OnlineID));
|
return Realm.Run(realm => realm.All<BeatmapInfo>().Any(b => b.OnlineID == model.OnlineID));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string HumanisedModelName => "beatmap";
|
public override string HumanisedModelName => "beatmap";
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Stores
|
|||||||
|
|
||||||
protected readonly RealmFileStore Files;
|
protected readonly RealmFileStore Files;
|
||||||
|
|
||||||
protected readonly RealmAccess Access;
|
protected readonly RealmAccess Realm;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fired when the user requests to view the resulting import.
|
/// Fired when the user requests to view the resulting import.
|
||||||
@ -73,7 +73,7 @@ namespace osu.Game.Stores
|
|||||||
|
|
||||||
protected RealmArchiveModelImporter(Storage storage, RealmAccess realm)
|
protected RealmArchiveModelImporter(Storage storage, RealmAccess realm)
|
||||||
{
|
{
|
||||||
Access = realm;
|
Realm = realm;
|
||||||
|
|
||||||
Files = new RealmFileStore(realm, storage);
|
Files = new RealmFileStore(realm, storage);
|
||||||
}
|
}
|
||||||
@ -320,7 +320,7 @@ namespace osu.Game.Stores
|
|||||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||||
public virtual Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
public virtual Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return Access.Run(realm =>
|
return Realm.Run(realm =>
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
@ -352,7 +352,7 @@ namespace osu.Game.Stores
|
|||||||
transaction.Commit();
|
transaction.Commit();
|
||||||
}
|
}
|
||||||
|
|
||||||
return Task.FromResult((ILive<TModel>?)existing.ToLive(Access));
|
return Task.FromResult((ILive<TModel>?)existing.ToLive(Realm));
|
||||||
}
|
}
|
||||||
|
|
||||||
LogForModel(item, @"Found existing (optimised) but failed pre-check.");
|
LogForModel(item, @"Found existing (optimised) but failed pre-check.");
|
||||||
@ -387,7 +387,7 @@ namespace osu.Game.Stores
|
|||||||
existing.DeletePending = false;
|
existing.DeletePending = false;
|
||||||
transaction.Commit();
|
transaction.Commit();
|
||||||
|
|
||||||
return Task.FromResult((ILive<TModel>?)existing.ToLive(Access));
|
return Task.FromResult((ILive<TModel>?)existing.ToLive(Realm));
|
||||||
}
|
}
|
||||||
|
|
||||||
LogForModel(item, @"Found existing but failed re-use check.");
|
LogForModel(item, @"Found existing but failed re-use check.");
|
||||||
@ -413,7 +413,7 @@ namespace osu.Game.Stores
|
|||||||
throw;
|
throw;
|
||||||
}
|
}
|
||||||
|
|
||||||
return Task.FromResult((ILive<TModel>?)item.ToLive(Access));
|
return Task.FromResult((ILive<TModel>?)item.ToLive(Realm));
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Stores
|
|||||||
// This method should be removed as soon as all the surrounding pieces support non-detached operations.
|
// This method should be removed as soon as all the surrounding pieces support non-detached operations.
|
||||||
if (!item.IsManaged)
|
if (!item.IsManaged)
|
||||||
{
|
{
|
||||||
var managed = Access.Realm.Find<TModel>(item.ID);
|
var managed = Realm.Realm.Find<TModel>(item.ID);
|
||||||
managed.Realm.Write(() => operation(managed));
|
managed.Realm.Write(() => operation(managed));
|
||||||
|
|
||||||
item.Files.Clear();
|
item.Files.Clear();
|
||||||
@ -165,7 +165,7 @@ namespace osu.Game.Stores
|
|||||||
|
|
||||||
public bool Delete(TModel item)
|
public bool Delete(TModel item)
|
||||||
{
|
{
|
||||||
return Access.Run(realm =>
|
return Realm.Run(realm =>
|
||||||
{
|
{
|
||||||
if (!item.IsManaged)
|
if (!item.IsManaged)
|
||||||
item = realm.Find<TModel>(item.ID);
|
item = realm.Find<TModel>(item.ID);
|
||||||
@ -180,7 +180,7 @@ namespace osu.Game.Stores
|
|||||||
|
|
||||||
public void Undelete(TModel item)
|
public void Undelete(TModel item)
|
||||||
{
|
{
|
||||||
Access.Run(realm =>
|
Realm.Run(realm =>
|
||||||
{
|
{
|
||||||
if (!item.IsManaged)
|
if (!item.IsManaged)
|
||||||
item = realm.Find<TModel>(item.ID);
|
item = realm.Find<TModel>(item.ID);
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
working = CreateWorkingBeatmap(Ruleset.Value);
|
working = CreateWorkingBeatmap(Ruleset.Value);
|
||||||
|
|
||||||
if (IsolateSavingFromDatabase)
|
if (IsolateSavingFromDatabase)
|
||||||
Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default));
|
Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -75,9 +75,9 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// In interactive runs (ie. VisualTests) this will use the user's database if <see cref="UseFreshStoragePerRun"/> is not set to <c>true</c>.
|
/// In interactive runs (ie. VisualTests) this will use the user's database if <see cref="UseFreshStoragePerRun"/> is not set to <c>true</c>.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
protected RealmAccess Access => contextFactory.Value;
|
protected RealmAccess Realm => realm.Value;
|
||||||
|
|
||||||
private Lazy<RealmAccess> contextFactory;
|
private Lazy<RealmAccess> realm;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether a fresh storage should be initialised per test (method) run.
|
/// Whether a fresh storage should be initialised per test (method) run.
|
||||||
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
Resources = parent.Get<OsuGameBase>().Resources;
|
Resources = parent.Get<OsuGameBase>().Resources;
|
||||||
|
|
||||||
contextFactory = new Lazy<RealmAccess>(() => new RealmAccess(LocalStorage, "client"));
|
realm = new Lazy<RealmAccess>(() => new RealmAccess(LocalStorage, "client"));
|
||||||
|
|
||||||
RecycleLocalStorage(false);
|
RecycleLocalStorage(false);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user