Fix cases of Access instead of Realm

This commit is contained in:
Dean Herbert
2022-01-25 12:58:15 +09:00
parent da771044a7
commit 3e5c9e8436
28 changed files with 82 additions and 82 deletions

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@ -45,8 +45,8 @@ namespace osu.Game.Tests.Online
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, GameHost host) private void load(AudioManager audio, GameHost host)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default)); Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API, host)); Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API, host));
} }
@ -60,8 +60,8 @@ namespace osu.Game.Tests.Online
testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile); testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
testBeatmapSet = testBeatmapInfo.BeatmapSet; testBeatmapSet = testBeatmapInfo.BeatmapSet;
Access.Write(r => r.RemoveAll<BeatmapSetInfo>()); Realm.Write(r => r.RemoveAll<BeatmapSetInfo>());
Access.Write(r => r.RemoveAll<BeatmapInfo>()); Realm.Write(r => r.RemoveAll<BeatmapInfo>());
selectedItem.Value = new PlaylistItem selectedItem.Value = new PlaylistItem
{ {

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@ -47,10 +47,10 @@ namespace osu.Game.Tests.Visual.Background
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage)); Dependencies.Cache(new OsuConfigManager(LocalStorage));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();

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@ -36,9 +36,9 @@ namespace osu.Game.Tests.Visual.Collections
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host) private void load(GameHost host)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, Audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();

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@ -47,9 +47,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -43,9 +43,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
[Test] [Test]

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@ -61,9 +61,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmaps = new List<BeatmapInfo>(); beatmaps = new List<BeatmapInfo>();

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@ -38,9 +38,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();

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@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
[SetUp] [SetUp]

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@ -38,9 +38,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -40,9 +40,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
} }

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@ -41,9 +41,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
} }

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@ -34,9 +34,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
var beatmapSet = TestResources.CreateTestBeatmapSetInfo(); var beatmapSet = TestResources.CreateTestBeatmapSetInfo();

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@ -42,9 +42,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -40,9 +40,9 @@ namespace osu.Game.Tests.Visual.Playlists
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, API, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
} }
[SetUpSteps] [SetUpSteps]

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@ -42,10 +42,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(Access)); dependencies.Cache(rulesetStore = new RulesetStore(Realm));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default)); dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Access, Scheduler)); dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
return dependencies; return dependencies;
} }

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@ -36,9 +36,9 @@ namespace osu.Game.Tests.Visual.SongSelect
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host) private void load(GameHost host)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, Audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();

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@ -47,9 +47,9 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
// These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install. // These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install.
// At a point we have isolated interactive test runs enough, this can likely be removed. // At a point we have isolated interactive test runs enough, this can likely be removed.
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(music = new MusicController()); Dependencies.Cache(music = new MusicController());

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@ -28,10 +28,10 @@ namespace osu.Game.Tests.Visual.SongSelect
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
Dependencies.Cache(rulesets = new RulesetStore(Access)); Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Access, Scheduler)); Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
} }

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@ -87,10 +87,10 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(Access)); dependencies.Cache(rulesetStore = new RulesetStore(Realm));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Access, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default)); dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Access, Scheduler)); dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Realm, Scheduler));
Dependencies.Cache(Access); Dependencies.Cache(Realm);
var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely(); var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();

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@ -98,12 +98,12 @@ namespace osu.Game.Beatmaps
/// <returns>The first result for the provided query, or null if no results were found.</returns> /// <returns>The first result for the provided query, or null if no results were found.</returns>
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query)
{ {
return Access.Run(realm => realm.All<BeatmapInfo>().FirstOrDefault(query)?.Detach()); return Realm.Run(realm => realm.All<BeatmapInfo>().FirstOrDefault(query)?.Detach());
} }
public void Update(BeatmapSetInfo item) public void Update(BeatmapSetInfo item)
{ {
Access.Write(realm => Realm.Write(realm =>
{ {
var existing = realm.Find<BeatmapSetInfo>(item.ID); var existing = realm.Find<BeatmapSetInfo>(item.ID);
item.CopyChangesToRealm(existing); item.CopyChangesToRealm(existing);

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@ -74,7 +74,7 @@ namespace osu.Game.Scoring
public override bool IsAvailableLocally(ScoreInfo model) public override bool IsAvailableLocally(ScoreInfo model)
{ {
return Access.Run(realm => realm.All<ScoreInfo>().Any(s => s.OnlineID == model.OnlineID)); return Realm.Run(realm => realm.All<ScoreInfo>().Any(s => s.OnlineID == model.OnlineID));
} }
} }
} }

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@ -205,7 +205,7 @@ namespace osu.Game.Skinning
private void populateMissingHashes() private void populateMissingHashes()
{ {
Access.Run(realm => Realm.Run(realm =>
{ {
var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray(); var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray();

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@ -165,7 +165,7 @@ namespace osu.Game.Stores
public override bool IsAvailableLocally(BeatmapSetInfo model) public override bool IsAvailableLocally(BeatmapSetInfo model)
{ {
return Access.Run(realm => realm.All<BeatmapInfo>().Any(b => b.OnlineID == model.OnlineID)); return Realm.Run(realm => realm.All<BeatmapInfo>().Any(b => b.OnlineID == model.OnlineID));
} }
public override string HumanisedModelName => "beatmap"; public override string HumanisedModelName => "beatmap";

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@ -59,7 +59,7 @@ namespace osu.Game.Stores
protected readonly RealmFileStore Files; protected readonly RealmFileStore Files;
protected readonly RealmAccess Access; protected readonly RealmAccess Realm;
/// <summary> /// <summary>
/// Fired when the user requests to view the resulting import. /// Fired when the user requests to view the resulting import.
@ -73,7 +73,7 @@ namespace osu.Game.Stores
protected RealmArchiveModelImporter(Storage storage, RealmAccess realm) protected RealmArchiveModelImporter(Storage storage, RealmAccess realm)
{ {
Access = realm; Realm = realm;
Files = new RealmFileStore(realm, storage); Files = new RealmFileStore(realm, storage);
} }
@ -320,7 +320,7 @@ namespace osu.Game.Stores
/// <param name="cancellationToken">An optional cancellation token.</param> /// <param name="cancellationToken">An optional cancellation token.</param>
public virtual Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default) public virtual Task<ILive<TModel>?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{ {
return Access.Run(realm => return Realm.Run(realm =>
{ {
cancellationToken.ThrowIfCancellationRequested(); cancellationToken.ThrowIfCancellationRequested();
@ -352,7 +352,7 @@ namespace osu.Game.Stores
transaction.Commit(); transaction.Commit();
} }
return Task.FromResult((ILive<TModel>?)existing.ToLive(Access)); return Task.FromResult((ILive<TModel>?)existing.ToLive(Realm));
} }
LogForModel(item, @"Found existing (optimised) but failed pre-check."); LogForModel(item, @"Found existing (optimised) but failed pre-check.");
@ -387,7 +387,7 @@ namespace osu.Game.Stores
existing.DeletePending = false; existing.DeletePending = false;
transaction.Commit(); transaction.Commit();
return Task.FromResult((ILive<TModel>?)existing.ToLive(Access)); return Task.FromResult((ILive<TModel>?)existing.ToLive(Realm));
} }
LogForModel(item, @"Found existing but failed re-use check."); LogForModel(item, @"Found existing but failed re-use check.");
@ -413,7 +413,7 @@ namespace osu.Game.Stores
throw; throw;
} }
return Task.FromResult((ILive<TModel>?)item.ToLive(Access)); return Task.FromResult((ILive<TModel>?)item.ToLive(Realm));
}); });
} }

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@ -45,7 +45,7 @@ namespace osu.Game.Stores
// This method should be removed as soon as all the surrounding pieces support non-detached operations. // This method should be removed as soon as all the surrounding pieces support non-detached operations.
if (!item.IsManaged) if (!item.IsManaged)
{ {
var managed = Access.Realm.Find<TModel>(item.ID); var managed = Realm.Realm.Find<TModel>(item.ID);
managed.Realm.Write(() => operation(managed)); managed.Realm.Write(() => operation(managed));
item.Files.Clear(); item.Files.Clear();
@ -165,7 +165,7 @@ namespace osu.Game.Stores
public bool Delete(TModel item) public bool Delete(TModel item)
{ {
return Access.Run(realm => return Realm.Run(realm =>
{ {
if (!item.IsManaged) if (!item.IsManaged)
item = realm.Find<TModel>(item.ID); item = realm.Find<TModel>(item.ID);
@ -180,7 +180,7 @@ namespace osu.Game.Stores
public void Undelete(TModel item) public void Undelete(TModel item)
{ {
Access.Run(realm => Realm.Run(realm =>
{ {
if (!item.IsManaged) if (!item.IsManaged)
item = realm.Find<TModel>(item.ID); item = realm.Find<TModel>(item.ID);

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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
working = CreateWorkingBeatmap(Ruleset.Value); working = CreateWorkingBeatmap(Ruleset.Value);
if (IsolateSavingFromDatabase) if (IsolateSavingFromDatabase)
Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Access, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.CacheAs<BeatmapManager>(testBeatmapManager = new TestBeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
} }
protected override void LoadComplete() protected override void LoadComplete()

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@ -75,9 +75,9 @@ namespace osu.Game.Tests.Visual
/// <remarks> /// <remarks>
/// In interactive runs (ie. VisualTests) this will use the user's database if <see cref="UseFreshStoragePerRun"/> is not set to <c>true</c>. /// In interactive runs (ie. VisualTests) this will use the user's database if <see cref="UseFreshStoragePerRun"/> is not set to <c>true</c>.
/// </remarks> /// </remarks>
protected RealmAccess Access => contextFactory.Value; protected RealmAccess Realm => realm.Value;
private Lazy<RealmAccess> contextFactory; private Lazy<RealmAccess> realm;
/// <summary> /// <summary>
/// Whether a fresh storage should be initialised per test (method) run. /// Whether a fresh storage should be initialised per test (method) run.
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual
Resources = parent.Get<OsuGameBase>().Resources; Resources = parent.Get<OsuGameBase>().Resources;
contextFactory = new Lazy<RealmAccess>(() => new RealmAccess(LocalStorage, "client")); realm = new Lazy<RealmAccess>(() => new RealmAccess(LocalStorage, "client"));
RecycleLocalStorage(false); RecycleLocalStorage(false);