Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection

This commit is contained in:
Dean Herbert
2021-02-05 16:42:35 +09:00
parent 2fc3a97f56
commit 3e750feaa4
6 changed files with 6 additions and 6 deletions

View File

@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
}
private class TestModSelectOverlay : SoloModSelectOverlay
private class TestModSelectOverlay : LocalPlayerModSelectOverlay
{
public new VisibilityContainer ModSettingsContainer => base.ModSettingsContainer;
public new TriangleButton CustomiseButton => base.CustomiseButton;