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Update input handler logic to match framework changes.
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@ -75,7 +75,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
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protected override bool OnWheel(InputState state)
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{
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Volume += 0.05f * state.Mouse.WheelDiff;
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Volume += 0.05f * state.Mouse.WheelDelta;
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return true;
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}
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