Use interface in place of SkinnableTargetContainer

This commit is contained in:
Dean Herbert
2021-05-13 17:25:51 +09:00
parent 0959e7156a
commit 3ea469813c
3 changed files with 13 additions and 11 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Skinning
/// Remove all stored customisations for the provided target.
/// </summary>
/// <param name="targetContainer">The target container to reset.</param>
public void ResetDrawableTarget(SkinnableTargetContainer targetContainer)
public void ResetDrawableTarget(ISkinnableTarget targetContainer)
{
DrawableComponentInfo.Remove(targetContainer.Target);
}
@ -74,7 +74,7 @@ namespace osu.Game.Skinning
/// Update serialised information for the provided target.
/// </summary>
/// <param name="targetContainer">The target container to serialise to this skin.</param>
public void UpdateDrawableTarget(SkinnableTargetContainer targetContainer)
public void UpdateDrawableTarget(ISkinnableTarget targetContainer)
{
DrawableComponentInfo[targetContainer.Target] = targetContainer.CreateSkinnableInfo().ToArray();
}