From 3ea55314f2f11c53dc2232e4152beacf7dc7f779 Mon Sep 17 00:00:00 2001 From: Derrick Timmermans Date: Tue, 27 Apr 2021 11:29:16 +0200 Subject: [PATCH] Update osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs Co-authored-by: Dan Balasescu --- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 679c86072b..e715e4aac6 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -430,9 +430,7 @@ namespace osu.Game.Rulesets.Objects.Drawables } /// - /// Removes all previously applied transforms, then reapplies a new set of transforms with potentially different parameters. - /// The transforms will use the current , and they will use the appropriate start times. - /// This also takes in account potential overrides defined in . + /// Reapplies the current . /// protected void RefreshStateTransforms() => updateState(State.Value, true);