From 3f067e3a8d20ed33d8ab8f7f9434b3da6377fcc0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 11 Aug 2021 16:59:42 +0900 Subject: [PATCH] Remove likely unnecessary score null check --- osu.Game/Screens/Play/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 1692975210..09eaf1c543 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -962,7 +962,7 @@ namespace osu.Game.Screens.Play screenSuspension?.Expire(); // if arriving here and the results screen preparation task hasn't run, it's safe to say the user has not completed the beatmap. - if (Score != null && prepareScoreForDisplayTask == null) + if (prepareScoreForDisplayTask == null) { Score.ScoreInfo.Passed = false; // potentially should be ScoreRank.F instead? this is the best alternative for now.