Add SkinnableSprite implementation

This commit is contained in:
Dean Herbert
2019-06-24 14:39:20 +09:00
parent 85fdf7d97f
commit 3f22c0a311
2 changed files with 44 additions and 7 deletions

View File

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Skinning
{
public class SkinnableSprite : SkinnableDrawable<Sprite>
{
protected override bool ApplySizeToDefault => true;
protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
[Resolved]
private TextureStore textures { get; set; }
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, allowFallback, restrictSize)
{
}
}
}