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Made the style a bit better, fixed a bug or two
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@ -236,6 +236,8 @@ namespace osu.Game.Overlays.Chat
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{
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if (message.IsAction)
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sprite.Font = @"Exo2.0-MediumItalic";
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// TODO: Somehow check (if channel link) that this is a real channel
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sprite.Colour = urlColour;
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// We want to use something that is unique to every formatted link, so I just use the position of the link
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((ChatLinkSpriteText)sprite).LinkId = link.Index;
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