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Add missing OverlayColourProvider
to SkinEditor
test
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@ -2,8 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Skinning.Editor;
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using osu.Game.Skinning.Editor;
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@ -16,6 +18,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected override bool Autoplay => true;
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protected override bool Autoplay => true;
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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[SetUpSteps]
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[SetUpSteps]
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public override void SetUpSteps()
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public override void SetUpSteps()
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{
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{
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