mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Formatting
This commit is contained in:
@ -30,7 +30,7 @@ namespace osu.Game.Overlays
|
|||||||
public class MusicController : FocusedOverlayContainer
|
public class MusicController : FocusedOverlayContainer
|
||||||
{
|
{
|
||||||
private const float player_height = 130;
|
private const float player_height = 130;
|
||||||
private const float playlist_height = 510;
|
private const float playlist_height = 510;
|
||||||
private Drawable currentBackground;
|
private Drawable currentBackground;
|
||||||
private DragBar progress;
|
private DragBar progress;
|
||||||
private Button playButton;
|
private Button playButton;
|
||||||
@ -292,7 +292,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
int n = playListIndex + 1;
|
int n = playListIndex + 1;
|
||||||
if (n >= playList.Count)
|
if (n >= playList.Count)
|
||||||
n = 0;
|
n = 0;
|
||||||
|
|
||||||
play(playList[n].Beatmaps[0], true);
|
play(playList[n].Beatmaps[0], true);
|
||||||
playListIndex = n;
|
playListIndex = n;
|
||||||
|
Reference in New Issue
Block a user