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Add nested osu! hitobject pooling
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@ -5,6 +5,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableSpinnerBonusTick : DrawableSpinnerTick
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{
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public DrawableSpinnerBonusTick()
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: base(null)
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{
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}
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public DrawableSpinnerBonusTick(SpinnerBonusTick spinnerTick)
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: base(spinnerTick)
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{
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