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Add DoubleTime, HalfTime and Nightcore support.
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@ -20,6 +20,7 @@ using osu.Game.Screens.Backgrounds;
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using System;
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using System.Linq;
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using osu.Framework.Threading;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Ranking;
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@ -120,6 +121,8 @@ namespace osu.Game.Screens.Play
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Schedule(() =>
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{
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sourceClock.Reset();
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foreach (var mod in Beatmap.Mods.Value.OfType<IApplicableToClock>())
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mod.ApplyToClock(sourceClock);
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});
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scoreProcessor = HitRenderer.CreateScoreProcessor();
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