From 3fcbc2eab3397a79092f4252e7af49ee9ef0e86b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 27 Mar 2019 10:31:21 +0900 Subject: [PATCH] Fix key counter getting overridden --- osu.Game/Rulesets/UI/RulesetInputManager.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index e303166774..f88c8e024e 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -34,11 +34,14 @@ namespace osu.Game.Rulesets.UI protected readonly KeyBindingContainer KeyBindingContainer; - protected override Container Content => KeyBindingContainer; + protected override Container Content => content; + + private readonly Container content; protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) { - InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique); + InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique) + .WithChild(content = new Container { RelativeSizeAxes = Axes.Both }); } [BackgroundDependencyLoader(true)]