Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
this.audioManager = audioManager;
ValueChanged += e => registerAudioTrack(e.NewValue);
ValueChanged += b => registerAudioTrack(b.NewValue);
// If the track has changed prior to this being called, let's register it
if (Value != Default)