Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -86,9 +86,9 @@ namespace osu.Game.Graphics.UserInterface
{
base.LoadComplete();
Current.ValueChanged += e =>
Current.ValueChanged += enabled =>
{
if (e.NewValue)
if (enabled.NewValue)
sampleChecked?.Play();
else
sampleUnchecked?.Play();