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Update variable names
Also cleans up some weird code
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@ -118,9 +118,9 @@ namespace osu.Game.Graphics.UserInterface
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}
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};
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Current.ValueChanged += e =>
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Current.ValueChanged += selected =>
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{
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if (e.NewValue)
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if (selected.NewValue)
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{
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fadeIn();
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icon.Icon = FontAwesome.fa_check_circle_o;
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